Category Archives: Programming

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Tap the Power of IoT with a Raspberry Pi Bluetooth LE Gateway and Plugable USB Adapters

A missing piece in tapping the power of the Internet of Things (IoT) is a low-cost fixed gateway that can connect all the great home and business automation devices to the internet and the cloud. The Raspberry Pi is emerging as an ideal platform for this and Plugable adapters can help make it happen. Our […]

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Plugable-BTAPS Python Library for Creating Custom Applications with the Plugable PS-BTAPS1

We are excited to announce the release of our open-source library for interacting with our Plugable PS-BTAPS1 Bluetooth Power Switch. This library is fully compatible with Windows and Linux systems running Python 2.7 and the pyBluez library. We hope that this library will help the open-source and maker community create interesting new projects and applications […]

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Developing Custom Applications with our Plugable PS-BTAPS1 Bluetooth Switch

Our new Plugable PS-BTAPS1 is perfect for many different home automation projects, however, we understand that our Android and iOS apps may not fit the bill for every project, and we wanted to provide a way for hobbyists and programmers to develop custom applications that are able to interact with the device. We have for […]

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Prolific launches Android SDK for USB Serial Devices

Prolific has just announced the release of their USB serial adapter SDK for Android. We’ve just completed quick testing on an Android 4.1 tablet (Asus Transformer TF300) of the recently released Prolific USB Serial “QuickTest” App, using our Plugable USB Serial Adapter (which uses the Prolific PL2303HXD chipset). More details on the SDK are available […]

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DisplayLink USB Devices on Linux Kernel 3.4.0

Linux kernel 3.4.0 is the first to include a new driver for DisplayLink-based USB 2.0 devices, called “udl”. udl is a port of the udlfb driver to Linux’s DRM architecture. David Airlie is doing this work, and the potential is very exciting. Eventually, this architecture will lead to a host of advantages, including GPU-accelerated 3D […]

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Plugable Open Source Hardware Samples Program

From time to time Plugable has extra test hardware around our labs. Rather than have it gather dust, we’d like to send it out to the open source community to help foster driver development. We know how much work open source driver development is — getting hardware should be the easiest part of it. So […]

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DisplayLink Linux kernel driver (udlfb) updates slated for 2.6.37

The latest set of patches for udlfb, the Linux kernel framebuffer driver for DisplayLink chips, has been submitted and looks on track for kernel 2.6.37. This will catch the kernel up to everything on http://git.plugable.com/ Linux is a big and constantly shifting platform. With our USB graphics products (and generally for DisplayLink based products, since […]

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Google Summer of Code Work Kicks Off

Today is the kickoff of coding work for Google SoC 2010 projects. We’re very excited about the Google funded project to refine USB multiseat on Linux, with the winning proposal from Lucas Nascimento Ferreira at the Federal University of Parana in Brazil. In addition to providing mentoring, Plugable is also providing donated hardware for this […]

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Linux Support For Higher-Res Monitors on Lower-Res DisplayLink Devices

On Windows and Mac, if you plug in a monitor with a higher resolution than your adapter supports, the driver will automatically fall back to the best common mode between the two. Linux hasn’t had that support — it would try to set the highest mode the monitor is capable of, often resulting in a […]

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